SESSION
1 (TRIPLES)
HOLE 1
0
TEAM A
P1 • P2 • P3
Shots (hole): 0
•
Shots (match): 0
HAMMERS
TIMEOUTS
TEAM B
P1 • P2 • P3
Shots (hole): 0
•
Shots (match): 0
HAMMERS
TIMEOUTS
0
SHOT CLOCK
Audio: locked
40
Heartbeat begins at 15s and progressively speeds up toward 0. Buzzer at 0.
SHOT / TURN
UP NOW
TEAM A
—
A
Triples (holes 1–9): A P1 → B P1 → A P2 → B P2 → A P3 → B P3 → repeat.
Singles (holes 10–15): alternates A/B; each team’s player is fixed for that hole (10/13=P1, 11/14=P2, 12/15=P3).
Singles (holes 10–15): alternates A/B; each team’s player is fixed for that hole (10/13=P1, 11/14=P2, 12/15=P3).
TIMEOUTS (20s)
TEAM A
Left this session: 2
TEAM B
Left this session: 2
TIMEOUT TIMER
20
Air horn at 0.
HOLE SCORING
Hole value1
HAMMER
SETUP
SOUNDS
Browsers require a click/tap before sound plays. Starting a clock also unlocks audio.
Volume
The “HAMMER THROWN” callout uses your device’s speech. If it’s blocked, it falls back to a loud synth callout.
HOLE INFO
ModeTRIPLES
StatusIn progress
Hammers accepted on hole0
HOLES
Click a hole to jump.